// Copyright 2013 Lovell Fuller and others. // SPDX-License-Identifier: Apache-2.0 'use strict'; const color = require('color'); const is = require('./is'); /** * Rotate the output image by either an explicit angle * or auto-orient based on the EXIF `Orientation` tag. * * If an angle is provided, it is converted to a valid positive degree rotation. * For example, `-450` will produce a 270 degree rotation. * * When rotating by an angle other than a multiple of 90, * the background colour can be provided with the `background` option. * * If no angle is provided, it is determined from the EXIF data. * Mirroring is supported and may infer the use of a flip operation. * * The use of `rotate` without an angle will remove the EXIF `Orientation` tag, if any. * * Only one rotation can occur per pipeline. * Previous calls to `rotate` in the same pipeline will be ignored. * * Method order is important when rotating, resizing and/or extracting regions, * for example `.rotate(x).extract(y)` will produce a different result to `.extract(y).rotate(x)`. * * @example * const pipeline = sharp() * .rotate() * .resize(null, 200) * .toBuffer(function (err, outputBuffer, info) { * // outputBuffer contains 200px high JPEG image data, * // auto-rotated using EXIF Orientation tag * // info.width and info.height contain the dimensions of the resized image * }); * readableStream.pipe(pipeline); * * @example * const rotateThenResize = await sharp(input) * .rotate(90) * .resize({ width: 16, height: 8, fit: 'fill' }) * .toBuffer(); * const resizeThenRotate = await sharp(input) * .resize({ width: 16, height: 8, fit: 'fill' }) * .rotate(90) * .toBuffer(); * * @param {number} [angle=auto] angle of rotation. * @param {Object} [options] - if present, is an Object with optional attributes. * @param {string|Object} [options.background="#000000"] parsed by the [color](https://www.npmjs.org/package/color) module to extract values for red, green, blue and alpha. * @returns {Sharp} * @throws {Error} Invalid parameters */ function rotate (angle, options) { if (this.options.useExifOrientation || this.options.angle || this.options.rotationAngle) { this.options.debuglog('ignoring previous rotate options'); } if (!is.defined(angle)) { this.options.useExifOrientation = true; } else if (is.integer(angle) && !(angle % 90)) { this.options.angle = angle; } else if (is.number(angle)) { this.options.rotationAngle = angle; if (is.object(options) && options.background) { const backgroundColour = color(options.background); this.options.rotationBackground = [ backgroundColour.red(), backgroundColour.green(), backgroundColour.blue(), Math.round(backgroundColour.alpha() * 255) ]; } } else { throw is.invalidParameterError('angle', 'numeric', angle); } return this; } /** * Mirror the image vertically (up-down) about the x-axis. * This always occurs before rotation, if any. * * This operation does not work correctly with multi-page images. * * @example * const output = await sharp(input).flip().toBuffer(); * * @param {Boolean} [flip=true] * @returns {Sharp} */ function flip (flip) { this.options.flip = is.bool(flip) ? flip : true; return this; } /** * Mirror the image horizontally (left-right) about the y-axis. * This always occurs before rotation, if any. * * @example * const output = await sharp(input).flop().toBuffer(); * * @param {Boolean} [flop=true] * @returns {Sharp} */ function flop (flop) { this.options.flop = is.bool(flop) ? flop : true; return this; } /** * Perform an affine transform on an image. This operation will always occur after resizing, extraction and rotation, if any. * * You must provide an array of length 4 or a 2x2 affine transformation matrix. * By default, new pixels are filled with a black background. You can provide a background color with the `background` option. * A particular interpolator may also be specified. Set the `interpolator` option to an attribute of the `sharp.interpolators` Object e.g. `sharp.interpolators.nohalo`. * * In the case of a 2x2 matrix, the transform is: * - X = `matrix[0, 0]` \* (x + `idx`) + `matrix[0, 1]` \* (y + `idy`) + `odx` * - Y = `matrix[1, 0]` \* (x + `idx`) + `matrix[1, 1]` \* (y + `idy`) + `ody` * * where: * - x and y are the coordinates in input image. * - X and Y are the coordinates in output image. * - (0,0) is the upper left corner. * * @since 0.27.0 * * @example * const pipeline = sharp() * .affine([[1, 0.3], [0.1, 0.7]], { * background: 'white', * interpolator: sharp.interpolators.nohalo * }) * .toBuffer((err, outputBuffer, info) => { * // outputBuffer contains the transformed image * // info.width and info.height contain the new dimensions * }); * * inputStream * .pipe(pipeline); * * @param {Array>|Array} matrix - affine transformation matrix * @param {Object} [options] - if present, is an Object with optional attributes. * @param {String|Object} [options.background="#000000"] - parsed by the [color](https://www.npmjs.org/package/color) module to extract values for red, green, blue and alpha. * @param {Number} [options.idx=0] - input horizontal offset * @param {Number} [options.idy=0] - input vertical offset * @param {Number} [options.odx=0] - output horizontal offset * @param {Number} [options.ody=0] - output vertical offset * @param {String} [options.interpolator=sharp.interpolators.bicubic] - interpolator * @returns {Sharp} * @throws {Error} Invalid parameters */ function affine (matrix, options) { const flatMatrix = [].concat(...matrix); if (flatMatrix.length === 4 && flatMatrix.every(is.number)) { this.options.affineMatrix = flatMatrix; } else { throw is.invalidParameterError('matrix', '1x4 or 2x2 array', matrix); } if (is.defined(options)) { if (is.object(options)) { this._setBackgroundColourOption('affineBackground', options.background); if (is.defined(options.idx)) { if (is.number(options.idx)) { this.options.affineIdx = options.idx; } else { throw is.invalidParameterError('options.idx', 'number', options.idx); } } if (is.defined(options.idy)) { if (is.number(options.idy)) { this.options.affineIdy = options.idy; } else { throw is.invalidParameterError('options.idy', 'number', options.idy); } } if (is.defined(options.odx)) { if (is.number(options.odx)) { this.options.affineOdx = options.odx; } else { throw is.invalidParameterError('options.odx', 'number', options.odx); } } if (is.defined(options.ody)) { if (is.number(options.ody)) { this.options.affineOdy = options.ody; } else { throw is.invalidParameterError('options.ody', 'number', options.ody); } } if (is.defined(options.interpolator)) { if (is.inArray(options.interpolator, Object.values(this.constructor.interpolators))) { this.options.affineInterpolator = options.interpolator; } else { throw is.invalidParameterError('options.interpolator', 'valid interpolator name', options.interpolator); } } } else { throw is.invalidParameterError('options', 'object', options); } } return this; } /** * Sharpen the image. * * When used without parameters, performs a fast, mild sharpen of the output image. * * When a `sigma` is provided, performs a slower, more accurate sharpen of the L channel in the LAB colour space. * Fine-grained control over the level of sharpening in "flat" (m1) and "jagged" (m2) areas is available. * * See {@link https://www.libvips.org/API/current/libvips-convolution.html#vips-sharpen|libvips sharpen} operation. * * @example * const data = await sharp(input).sharpen().toBuffer(); * * @example * const data = await sharp(input).sharpen({ sigma: 2 }).toBuffer(); * * @example * const data = await sharp(input) * .sharpen({ * sigma: 2, * m1: 0, * m2: 3, * x1: 3, * y2: 15, * y3: 15, * }) * .toBuffer(); * * @param {Object|number} [options] - if present, is an Object with attributes * @param {number} [options.sigma] - the sigma of the Gaussian mask, where `sigma = 1 + radius / 2`, between 0.000001 and 10 * @param {number} [options.m1=1.0] - the level of sharpening to apply to "flat" areas, between 0 and 1000000 * @param {number} [options.m2=2.0] - the level of sharpening to apply to "jagged" areas, between 0 and 1000000 * @param {number} [options.x1=2.0] - threshold between "flat" and "jagged", between 0 and 1000000 * @param {number} [options.y2=10.0] - maximum amount of brightening, between 0 and 1000000 * @param {number} [options.y3=20.0] - maximum amount of darkening, between 0 and 1000000 * @param {number} [flat] - (deprecated) see `options.m1`. * @param {number} [jagged] - (deprecated) see `options.m2`. * @returns {Sharp} * @throws {Error} Invalid parameters */ function sharpen (options, flat, jagged) { if (!is.defined(options)) { // No arguments: default to mild sharpen this.options.sharpenSigma = -1; } else if (is.bool(options)) { // Deprecated boolean argument: apply mild sharpen? this.options.sharpenSigma = options ? -1 : 0; } else if (is.number(options) && is.inRange(options, 0.01, 10000)) { // Deprecated numeric argument: specific sigma this.options.sharpenSigma = options; // Deprecated control over flat areas if (is.defined(flat)) { if (is.number(flat) && is.inRange(flat, 0, 10000)) { this.options.sharpenM1 = flat; } else { throw is.invalidParameterError('flat', 'number between 0 and 10000', flat); } } // Deprecated control over jagged areas if (is.defined(jagged)) { if (is.number(jagged) && is.inRange(jagged, 0, 10000)) { this.options.sharpenM2 = jagged; } else { throw is.invalidParameterError('jagged', 'number between 0 and 10000', jagged); } } } else if (is.plainObject(options)) { if (is.number(options.sigma) && is.inRange(options.sigma, 0.000001, 10)) { this.options.sharpenSigma = options.sigma; } else { throw is.invalidParameterError('options.sigma', 'number between 0.000001 and 10', options.sigma); } if (is.defined(options.m1)) { if (is.number(options.m1) && is.inRange(options.m1, 0, 1000000)) { this.options.sharpenM1 = options.m1; } else { throw is.invalidParameterError('options.m1', 'number between 0 and 1000000', options.m1); } } if (is.defined(options.m2)) { if (is.number(options.m2) && is.inRange(options.m2, 0, 1000000)) { this.options.sharpenM2 = options.m2; } else { throw is.invalidParameterError('options.m2', 'number between 0 and 1000000', options.m2); } } if (is.defined(options.x1)) { if (is.number(options.x1) && is.inRange(options.x1, 0, 1000000)) { this.options.sharpenX1 = options.x1; } else { throw is.invalidParameterError('options.x1', 'number between 0 and 1000000', options.x1); } } if (is.defined(options.y2)) { if (is.number(options.y2) && is.inRange(options.y2, 0, 1000000)) { this.options.sharpenY2 = options.y2; } else { throw is.invalidParameterError('options.y2', 'number between 0 and 1000000', options.y2); } } if (is.defined(options.y3)) { if (is.number(options.y3) && is.inRange(options.y3, 0, 1000000)) { this.options.sharpenY3 = options.y3; } else { throw is.invalidParameterError('options.y3', 'number between 0 and 1000000', options.y3); } } } else { throw is.invalidParameterError('sigma', 'number between 0.01 and 10000', options); } return this; } /** * Apply median filter. * When used without parameters the default window is 3x3. * * @example * const output = await sharp(input).median().toBuffer(); * * @example * const output = await sharp(input).median(5).toBuffer(); * * @param {number} [size=3] square mask size: size x size * @returns {Sharp} * @throws {Error} Invalid parameters */ function median (size) { if (!is.defined(size)) { // No arguments: default to 3x3 this.options.medianSize = 3; } else if (is.integer(size) && is.inRange(size, 1, 1000)) { // Numeric argument: specific sigma this.options.medianSize = size; } else { throw is.invalidParameterError('size', 'integer between 1 and 1000', size); } return this; } /** * Blur the image. * * When used without parameters, performs a fast 3x3 box blur (equivalent to a box linear filter). * * When a `sigma` is provided, performs a slower, more accurate Gaussian blur. * * @example * const boxBlurred = await sharp(input) * .blur() * .toBuffer(); * * @example * const gaussianBlurred = await sharp(input) * .blur(5) * .toBuffer(); * * @param {number} [sigma] a value between 0.3 and 1000 representing the sigma of the Gaussian mask, where `sigma = 1 + radius / 2`. * @returns {Sharp} * @throws {Error} Invalid parameters */ function blur (sigma) { if (!is.defined(sigma)) { // No arguments: default to mild blur this.options.blurSigma = -1; } else if (is.bool(sigma)) { // Boolean argument: apply mild blur? this.options.blurSigma = sigma ? -1 : 0; } else if (is.number(sigma) && is.inRange(sigma, 0.3, 1000)) { // Numeric argument: specific sigma this.options.blurSigma = sigma; } else { throw is.invalidParameterError('sigma', 'number between 0.3 and 1000', sigma); } return this; } /** * Merge alpha transparency channel, if any, with a background, then remove the alpha channel. * * See also {@link /api-channel#removealpha|removeAlpha}. * * @example * await sharp(rgbaInput) * .flatten({ background: '#F0A703' }) * .toBuffer(); * * @param {Object} [options] * @param {string|Object} [options.background={r: 0, g: 0, b: 0}] - background colour, parsed by the [color](https://www.npmjs.org/package/color) module, defaults to black. * @returns {Sharp} */ function flatten (options) { this.options.flatten = is.bool(options) ? options : true; if (is.object(options)) { this._setBackgroundColourOption('flattenBackground', options.background); } return this; } /** * Ensure the image has an alpha channel * with all white pixel values made fully transparent. * * Existing alpha channel values for non-white pixels remain unchanged. * * This feature is experimental and the API may change. * * @since 0.32.1 * * @example * await sharp(rgbInput) * .unflatten() * .toBuffer(); * * @example * await sharp(rgbInput) * .threshold(128, { grayscale: false }) // converter bright pixels to white * .unflatten() * .toBuffer(); */ function unflatten () { this.options.unflatten = true; return this; } /** * Apply a gamma correction by reducing the encoding (darken) pre-resize at a factor of `1/gamma` * then increasing the encoding (brighten) post-resize at a factor of `gamma`. * This can improve the perceived brightness of a resized image in non-linear colour spaces. * JPEG and WebP input images will not take advantage of the shrink-on-load performance optimisation * when applying a gamma correction. * * Supply a second argument to use a different output gamma value, otherwise the first value is used in both cases. * * @param {number} [gamma=2.2] value between 1.0 and 3.0. * @param {number} [gammaOut] value between 1.0 and 3.0. (optional, defaults to same as `gamma`) * @returns {Sharp} * @throws {Error} Invalid parameters */ function gamma (gamma, gammaOut) { if (!is.defined(gamma)) { // Default gamma correction of 2.2 (sRGB) this.options.gamma = 2.2; } else if (is.number(gamma) && is.inRange(gamma, 1, 3)) { this.options.gamma = gamma; } else { throw is.invalidParameterError('gamma', 'number between 1.0 and 3.0', gamma); } if (!is.defined(gammaOut)) { // Default gamma correction for output is same as input this.options.gammaOut = this.options.gamma; } else if (is.number(gammaOut) && is.inRange(gammaOut, 1, 3)) { this.options.gammaOut = gammaOut; } else { throw is.invalidParameterError('gammaOut', 'number between 1.0 and 3.0', gammaOut); } return this; } /** * Produce the "negative" of the image. * * @example * const output = await sharp(input) * .negate() * .toBuffer(); * * @example * const output = await sharp(input) * .negate({ alpha: false }) * .toBuffer(); * * @param {Object} [options] * @param {Boolean} [options.alpha=true] Whether or not to negate any alpha channel * @returns {Sharp} */ function negate (options) { this.options.negate = is.bool(options) ? options : true; if (is.plainObject(options) && 'alpha' in options) { if (!is.bool(options.alpha)) { throw is.invalidParameterError('alpha', 'should be boolean value', options.alpha); } else { this.options.negateAlpha = options.alpha; } } return this; } /** * Enhance output image contrast by stretching its luminance to cover a full dynamic range. * * Uses a histogram-based approach, taking a default range of 1% to 99% to reduce sensitivity to noise at the extremes. * * Luminance values below the `lower` percentile will be underexposed by clipping to zero. * Luminance values above the `upper` percentile will be overexposed by clipping to the max pixel value. * * @example * const output = await sharp(input) * .normalise() * .toBuffer(); * * @example * const output = await sharp(input) * .normalise({ lower: 0, upper: 100 }) * .toBuffer(); * * @param {Object} [options] * @param {number} [options.lower=1] - Percentile below which luminance values will be underexposed. * @param {number} [options.upper=99] - Percentile above which luminance values will be overexposed. * @returns {Sharp} */ function normalise (options) { if (is.plainObject(options)) { if (is.defined(options.lower)) { if (is.number(options.lower) && is.inRange(options.lower, 0, 99)) { this.options.normaliseLower = options.lower; } else { throw is.invalidParameterError('lower', 'number between 0 and 99', options.lower); } } if (is.defined(options.upper)) { if (is.number(options.upper) && is.inRange(options.upper, 1, 100)) { this.options.normaliseUpper = options.upper; } else { throw is.invalidParameterError('upper', 'number between 1 and 100', options.upper); } } } if (this.options.normaliseLower >= this.options.normaliseUpper) { throw is.invalidParameterError('range', 'lower to be less than upper', `${this.options.normaliseLower} >= ${this.options.normaliseUpper}`); } this.options.normalise = true; return this; } /** * Alternative spelling of normalise. * * @example * const output = await sharp(input) * .normalize() * .toBuffer(); * * @param {Object} [options] * @param {number} [options.lower=1] - Percentile below which luminance values will be underexposed. * @param {number} [options.upper=99] - Percentile above which luminance values will be overexposed. * @returns {Sharp} */ function normalize (options) { return this.normalise(options); } /** * Perform contrast limiting adaptive histogram equalization * {@link https://en.wikipedia.org/wiki/Adaptive_histogram_equalization#Contrast_Limited_AHE|CLAHE}. * * This will, in general, enhance the clarity of the image by bringing out darker details. * * @since 0.28.3 * * @example * const output = await sharp(input) * .clahe({ * width: 3, * height: 3, * }) * .toBuffer(); * * @param {Object} options * @param {number} options.width - Integral width of the search window, in pixels. * @param {number} options.height - Integral height of the search window, in pixels. * @param {number} [options.maxSlope=3] - Integral level of brightening, between 0 and 100, where 0 disables contrast limiting. * @returns {Sharp} * @throws {Error} Invalid parameters */ function clahe (options) { if (is.plainObject(options)) { if (is.integer(options.width) && options.width > 0) { this.options.claheWidth = options.width; } else { throw is.invalidParameterError('width', 'integer greater than zero', options.width); } if (is.integer(options.height) && options.height > 0) { this.options.claheHeight = options.height; } else { throw is.invalidParameterError('height', 'integer greater than zero', options.height); } if (is.defined(options.maxSlope)) { if (is.integer(options.maxSlope) && is.inRange(options.maxSlope, 0, 100)) { this.options.claheMaxSlope = options.maxSlope; } else { throw is.invalidParameterError('maxSlope', 'integer between 0 and 100', options.maxSlope); } } } else { throw is.invalidParameterError('options', 'plain object', options); } return this; } /** * Convolve the image with the specified kernel. * * @example * sharp(input) * .convolve({ * width: 3, * height: 3, * kernel: [-1, 0, 1, -2, 0, 2, -1, 0, 1] * }) * .raw() * .toBuffer(function(err, data, info) { * // data contains the raw pixel data representing the convolution * // of the input image with the horizontal Sobel operator * }); * * @param {Object} kernel * @param {number} kernel.width - width of the kernel in pixels. * @param {number} kernel.height - height of the kernel in pixels. * @param {Array} kernel.kernel - Array of length `width*height` containing the kernel values. * @param {number} [kernel.scale=sum] - the scale of the kernel in pixels. * @param {number} [kernel.offset=0] - the offset of the kernel in pixels. * @returns {Sharp} * @throws {Error} Invalid parameters */ function convolve (kernel) { if (!is.object(kernel) || !Array.isArray(kernel.kernel) || !is.integer(kernel.width) || !is.integer(kernel.height) || !is.inRange(kernel.width, 3, 1001) || !is.inRange(kernel.height, 3, 1001) || kernel.height * kernel.width !== kernel.kernel.length ) { // must pass in a kernel throw new Error('Invalid convolution kernel'); } // Default scale is sum of kernel values if (!is.integer(kernel.scale)) { kernel.scale = kernel.kernel.reduce(function (a, b) { return a + b; }, 0); } // Clip scale to a minimum value of 1 if (kernel.scale < 1) { kernel.scale = 1; } if (!is.integer(kernel.offset)) { kernel.offset = 0; } this.options.convKernel = kernel; return this; } /** * Any pixel value greater than or equal to the threshold value will be set to 255, otherwise it will be set to 0. * @param {number} [threshold=128] - a value in the range 0-255 representing the level at which the threshold will be applied. * @param {Object} [options] * @param {Boolean} [options.greyscale=true] - convert to single channel greyscale. * @param {Boolean} [options.grayscale=true] - alternative spelling for greyscale. * @returns {Sharp} * @throws {Error} Invalid parameters */ function threshold (threshold, options) { if (!is.defined(threshold)) { this.options.threshold = 128; } else if (is.bool(threshold)) { this.options.threshold = threshold ? 128 : 0; } else if (is.integer(threshold) && is.inRange(threshold, 0, 255)) { this.options.threshold = threshold; } else { throw is.invalidParameterError('threshold', 'integer between 0 and 255', threshold); } if (!is.object(options) || options.greyscale === true || options.grayscale === true) { this.options.thresholdGrayscale = true; } else { this.options.thresholdGrayscale = false; } return this; } /** * Perform a bitwise boolean operation with operand image. * * This operation creates an output image where each pixel is the result of * the selected bitwise boolean `operation` between the corresponding pixels of the input images. * * @param {Buffer|string} operand - Buffer containing image data or string containing the path to an image file. * @param {string} operator - one of `and`, `or` or `eor` to perform that bitwise operation, like the C logic operators `&`, `|` and `^` respectively. * @param {Object} [options] * @param {Object} [options.raw] - describes operand when using raw pixel data. * @param {number} [options.raw.width] * @param {number} [options.raw.height] * @param {number} [options.raw.channels] * @returns {Sharp} * @throws {Error} Invalid parameters */ function boolean (operand, operator, options) { this.options.boolean = this._createInputDescriptor(operand, options); if (is.string(operator) && is.inArray(operator, ['and', 'or', 'eor'])) { this.options.booleanOp = operator; } else { throw is.invalidParameterError('operator', 'one of: and, or, eor', operator); } return this; } /** * Apply the linear formula `a` * input + `b` to the image to adjust image levels. * * When a single number is provided, it will be used for all image channels. * When an array of numbers is provided, the array length must match the number of channels. * * @example * await sharp(input) * .linear(0.5, 2) * .toBuffer(); * * @example * await sharp(rgbInput) * .linear( * [0.25, 0.5, 0.75], * [150, 100, 50] * ) * .toBuffer(); * * @param {(number|number[])} [a=[]] multiplier * @param {(number|number[])} [b=[]] offset * @returns {Sharp} * @throws {Error} Invalid parameters */ function linear (a, b) { if (!is.defined(a) && is.number(b)) { a = 1.0; } else if (is.number(a) && !is.defined(b)) { b = 0.0; } if (!is.defined(a)) { this.options.linearA = []; } else if (is.number(a)) { this.options.linearA = [a]; } else if (Array.isArray(a) && a.length && a.every(is.number)) { this.options.linearA = a; } else { throw is.invalidParameterError('a', 'number or array of numbers', a); } if (!is.defined(b)) { this.options.linearB = []; } else if (is.number(b)) { this.options.linearB = [b]; } else if (Array.isArray(b) && b.length && b.every(is.number)) { this.options.linearB = b; } else { throw is.invalidParameterError('b', 'number or array of numbers', b); } if (this.options.linearA.length !== this.options.linearB.length) { throw new Error('Expected a and b to be arrays of the same length'); } return this; } /** * Recombine the image with the specified matrix. * * @since 0.21.1 * * @example * sharp(input) * .recomb([ * [0.3588, 0.7044, 0.1368], * [0.2990, 0.5870, 0.1140], * [0.2392, 0.4696, 0.0912], * ]) * .raw() * .toBuffer(function(err, data, info) { * // data contains the raw pixel data after applying the matrix * // With this example input, a sepia filter has been applied * }); * * @param {Array>} inputMatrix - 3x3 Recombination matrix * @returns {Sharp} * @throws {Error} Invalid parameters */ function recomb (inputMatrix) { if (!Array.isArray(inputMatrix) || inputMatrix.length !== 3 || inputMatrix[0].length !== 3 || inputMatrix[1].length !== 3 || inputMatrix[2].length !== 3 ) { // must pass in a kernel throw new Error('Invalid recombination matrix'); } this.options.recombMatrix = [ inputMatrix[0][0], inputMatrix[0][1], inputMatrix[0][2], inputMatrix[1][0], inputMatrix[1][1], inputMatrix[1][2], inputMatrix[2][0], inputMatrix[2][1], inputMatrix[2][2] ].map(Number); return this; } /** * Transforms the image using brightness, saturation, hue rotation, and lightness. * Brightness and lightness both operate on luminance, with the difference being that * brightness is multiplicative whereas lightness is additive. * * @since 0.22.1 * * @example * // increase brightness by a factor of 2 * const output = await sharp(input) * .modulate({ * brightness: 2 * }) * .toBuffer(); * * @example * // hue-rotate by 180 degrees * const output = await sharp(input) * .modulate({ * hue: 180 * }) * .toBuffer(); * * @example * // increase lightness by +50 * const output = await sharp(input) * .modulate({ * lightness: 50 * }) * .toBuffer(); * * @example * // decrease brightness and saturation while also hue-rotating by 90 degrees * const output = await sharp(input) * .modulate({ * brightness: 0.5, * saturation: 0.5, * hue: 90, * }) * .toBuffer(); * * @param {Object} [options] * @param {number} [options.brightness] Brightness multiplier * @param {number} [options.saturation] Saturation multiplier * @param {number} [options.hue] Degrees for hue rotation * @param {number} [options.lightness] Lightness addend * @returns {Sharp} */ function modulate (options) { if (!is.plainObject(options)) { throw is.invalidParameterError('options', 'plain object', options); } if ('brightness' in options) { if (is.number(options.brightness) && options.brightness >= 0) { this.options.brightness = options.brightness; } else { throw is.invalidParameterError('brightness', 'number above zero', options.brightness); } } if ('saturation' in options) { if (is.number(options.saturation) && options.saturation >= 0) { this.options.saturation = options.saturation; } else { throw is.invalidParameterError('saturation', 'number above zero', options.saturation); } } if ('hue' in options) { if (is.integer(options.hue)) { this.options.hue = options.hue % 360; } else { throw is.invalidParameterError('hue', 'number', options.hue); } } if ('lightness' in options) { if (is.number(options.lightness)) { this.options.lightness = options.lightness; } else { throw is.invalidParameterError('lightness', 'number', options.lightness); } } return this; } /** * Decorate the Sharp prototype with operation-related functions. * @private */ module.exports = function (Sharp) { Object.assign(Sharp.prototype, { rotate, flip, flop, affine, sharpen, median, blur, flatten, unflatten, gamma, negate, normalise, normalize, clahe, convolve, threshold, boolean, linear, recomb, modulate }); };