let wasm; let cachedTextDecoder = new TextDecoder("utf-8", { ignoreBOM: true, fatal: true }); cachedTextDecoder.decode(); let cachegetUint8Memory0 = null; function getUint8Memory0() { if (cachegetUint8Memory0 === null || cachegetUint8Memory0.buffer !== wasm.memory.buffer) { cachegetUint8Memory0 = new Uint8Array(wasm.memory.buffer); } return cachegetUint8Memory0; } function getStringFromWasm0(ptr, len) { return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len)); } let cachegetUint8ClampedMemory0 = null; function getUint8ClampedMemory0() { if (cachegetUint8ClampedMemory0 === null || cachegetUint8ClampedMemory0.buffer !== wasm.memory.buffer) { cachegetUint8ClampedMemory0 = new Uint8ClampedArray(wasm.memory.buffer); } return cachegetUint8ClampedMemory0; } function getClampedArrayU8FromWasm0(ptr, len) { return getUint8ClampedMemory0().subarray(ptr / 1, ptr / 1 + len); } const heap = new Array(32).fill(void 0); heap.push(void 0, null, true, false); let heap_next = heap.length; function addHeapObject(obj) { if (heap_next === heap.length) heap.push(heap.length + 1); const idx = heap_next; heap_next = heap[idx]; heap[idx] = obj; return idx; } let WASM_VECTOR_LEN = 0; function passArray8ToWasm0(arg, malloc) { const ptr = malloc(arg.length * 1); getUint8Memory0().set(arg, ptr / 1); WASM_VECTOR_LEN = arg.length; return ptr; } let cachegetInt32Memory0 = null; function getInt32Memory0() { if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== wasm.memory.buffer) { cachegetInt32Memory0 = new Int32Array(wasm.memory.buffer); } return cachegetInt32Memory0; } function getArrayU8FromWasm0(ptr, len) { return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len); } function encode(data, width, height) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.encode(retptr, ptr0, len0, width, height); const r0 = getInt32Memory0()[retptr / 4 + 0]; const r1 = getInt32Memory0()[retptr / 4 + 1]; const v1 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } function getObject(idx) { return heap[idx]; } function dropObject(idx) { if (idx < 36) return; heap[idx] = heap_next; heap_next = idx; } function takeObject(idx) { const ret = getObject(idx); dropObject(idx); return ret; } function decode(data) { const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.decode(ptr0, len0); return takeObject(ret); } async function load(module, imports) { if (typeof Response === "function" && module instanceof Response) { if (typeof WebAssembly.instantiateStreaming === "function") { return await WebAssembly.instantiateStreaming(module, imports); } const bytes = await module.arrayBuffer(); return await WebAssembly.instantiate(bytes, imports); } else { const instance = await WebAssembly.instantiate(module, imports); if (instance instanceof WebAssembly.Instance) { return { instance, module }; } else { return instance; } } } async function init(input) { const imports = {}; imports.wbg = {}; imports.wbg.__wbg_newwithownedu8clampedarrayandsh_787b2db8ea6bfd62 = function(arg0, arg1, arg2, arg3) { const v0 = getClampedArrayU8FromWasm0(arg0, arg1).slice(); wasm.__wbindgen_free(arg0, arg1 * 1); const ret = new ImageData(v0, arg2 >>> 0, arg3 >>> 0); return addHeapObject(ret); }; imports.wbg.__wbindgen_throw = function(arg0, arg1) { throw new Error(getStringFromWasm0(arg0, arg1)); }; if (typeof input === "string" || typeof Request === "function" && input instanceof Request || typeof URL === "function" && input instanceof URL) { input = fetch(input); } const { instance, module } = await load(await input, imports); wasm = instance.exports; init.__wbindgen_wasm_module = module; return wasm; } var squoosh_png_default = init; function cleanup() { wasm = null; cachegetUint8ClampedMemory0 = null; cachegetUint8Memory0 = null; cachegetInt32Memory0 = null; } export { cleanup, decode, squoosh_png_default as default, encode };